Various remote storage improvements (Fixed saving/loading in a few games).Initial Steam Networking Sockets implementation (Fixes Hat in Time Multiplayer).Yesterday, a new release became available with v0.2.5, here's the highlights: It is licenced LGPLv3+ so the only source code you need to publish is the source code of this emulator (and only if you make modification to it). If you are a game developer and made the mistake of depending too much on the steam api and want to release of version of your game without it and don't want to rewrite your game, this is for you. Not just if Steam one day vanishes, as it could even help a developer publish outside of Steam, as the developer said: It's a replacement for the Steam API file, allowing you to play a Steam game that uses Steam's multiplayer APIs on a LAN without Steam or an internet connection. The Goldberg Steam Emulator is an interesting project and one that could be important if Steam ever goes fully offline.
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